About the server
About
Bringing Star Wars Galaxies back.
What this is
Star Wars Galaxies shut down on December 15, 2011. SOE and LucasArts never brought it back. SWG Remastered is a private server project started by fans who played the original game and did not want it to stay dead. The goal is a version of SWG that works in 2026: same sandbox, same depth, but built on a foundation that can actually run it.
The server runs the NGE era of the game on Linux. The original SWG server was 32-bit Windows-only. Moving off that platform is part of ongoing engine work. Combat and movement have been reworked so the game plays more like you remember it being, rather than how it actually was.
The launcher keeps your client current. You download it once and the launcher handles everything after that: patching, updates, login.
What makes Eclipse different
Eclipse is the name of the live galaxy. A few things distinguish it from other SWG emulators:
- --Modern auth. Accounts are managed through a proper auth system with email verification, MFA confirmation for sensitive actions, and secure session tokens. Not a forum registration bolted onto a game server.
- --Automatic patching. The launcher checks and applies updates without manual file management. You do not unzip anything or copy files into game folders.
- --Engine work in progress. Moving off the original 32-bit Windows server stack is part of ongoing development. The server runs on Linux; the 64-bit port is underway.
- --Active development. The game is still being built. Content, balance fixes, and system improvements ship regularly. The devlog on the homepage shows what changed and when.
The team
A small team of Star Wars Galaxies fans. No corporate backing, no Patreon, no subscription fees. The server runs because people who played the original game wanted it to exist and put in the work to make it happen.
Where things stand
The auth system is done. The site is live. The launcher is in progress. Once the launcher is shipped, the game server opens for a first public play window to get real player feedback before a wider beta.
After that, the work shifts to content: skill-based professions, player housing, and eventually player cities and the full social sandbox. Space flight comes later. A native macOS launcher is on the list but not near-term.
Nothing on the roadmap is marketing copy. It is the actual list of what is in progress and what is next.
Get involved
The best way to help right now is to play, find bugs, and report them. Use thesupport page to file a bug report or ask a question.
If you have experience with SWG-Source, C++, Lua scripting, or game content design and want to contribute, reach out through the support page and describe what you can do. The project is small enough that contributions from people who know what they are doing make a real difference.
Common questions
Frequently asked questions
What is SWG Remastered?
It is a Star Wars Galaxies private server built on the NGE-era engine: combat professions, crafting, player cities, and space, with a custom ruleset on top. The goal is a server that stays online, gets updated, and does not try to be a museum piece of any specific retail patch.
Can you still play Star Wars Galaxies in 2026?
Yes. The original servers closed in 2011, but the game lives on through community servers like this one. You bring an original Star Wars Galaxies client for the base assets, the launcher patches it to our build, and you are in. Content is actively being developed; not everything from retail is in yet.
Is this free to play?
Yes. The server is free. You only need an original Star Wars Galaxies game client to supply the base assets.
How do accounts work?
Register at swgremastered.com, verify your email, and use the same credentials when you log in through the launcher. No separate in-game registration step.
Is there a forum?
No. Announcements, support, and patch notes are posted in our community channels.
Can I play on macOS?
The launcher targets Windows first. Mac players can use Crosswire. A native macOS launcher build is planned.
What happened to Star Wars Galaxies?
Star Wars Galaxies launched in June 2003 and ran until December 15, 2011, when Sony Online Entertainment shut the servers down following the launch of Star Wars: The Old Republic. The SWG community has kept the game alive through emulators and private servers ever since. SWG Remastered is one of those servers.
How is SWG Remastered different from SWGEmu?
SWGEmu is a reverse-engineered emulator built from scratch to recreate the pre-Combat Upgrade era of retail SWG as accurately as possible. SWG Remastered is built on the SWG-Source codebase and is not a recreation project: it runs a custom ruleset on the NGE-era engine and gets its own patches and content. Different goals, different codebases.
Is this a 64-bit server?
That is the goal. The original retail servers were 32-bit, which capped addressable memory and limited how large the galaxy could grow. Work toward a 64-bit build is part of the ongoing engine effort; it is not fully complete yet.
How do I get the Star Wars Galaxies game client?
SWG was never sold on Steam and is no longer in print. Original copies circulate on eBay, secondhand game sites, and game preservation archives. You need the base game client installed before the SWG Remastered launcher can patch it. The launcher itself is free; we do not distribute the original game files.